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 91 
 on: October 15, 2018, 11:16:00 PM 
Started by Fur of Fur - Last post by Leafy
Automated progress?

It just seems you aren't interested and from skimming the asss forums it looks like there is talent out there who have been doing it longer and could whip it out fast or show fur of fur the ropes. Either way I'm grateful for anything as I haven't contributed anything but would gladly donate cash to motivate.

It's easy to blame the old game for its death but the thrill hz LC and goldeye owner can be argued as the weakest administrations in hz history.

why does someone who just played their retirement game seem so invested in fixing the zone

 92 
 on: October 15, 2018, 11:13:42 PM 
Started by Fur of Fur - Last post by Seaman #1
Automated progress?

It just seems you aren't interested and from skimming the asss forums it looks like there is talent out there who have been doing it longer and could whip it out fast or show fur of fur the ropes. Either way I'm grateful for anything as I haven't contributed anything but would gladly donate cash to motivate.

It's easy to blame the old game for its death but the thrill hz LC and goldeye owner can be argued as the weakest administrations in hz history.

 93 
 on: October 15, 2018, 08:21:36 PM 
Started by Fur of Fur - Last post by Goldeye
Quote
If you follow the ASSS githubs you realize arnk and goldeneye weren't pioneers or any sort of heavy contributors so there was probably a lot of leeching
1. Building on top of a framework isn't leeching.
2. Arnk made substantial contributions to the core, I made one or two.  ASSS code was hosted on bitbucket, not github, for most of its life.
3. HZ code was probably 75% arnk, 15% me, 10% bak

Also yes there is quite a bit of progress towards automated

 94 
 on: October 15, 2018, 04:51:31 PM 
Started by Fur of Fur - Last post by Kula
Fuck Arnk mootch, long live bak!

Also now playing roblox I have realized that mpog gaming hasn't changed all that much, our 2d spaceships platform spawned numerous servers much like roblox but we failed to monetized with micro transactions and thus experienced development stagnation once the user base shrank.

And so I am here to ask, can we create hz in roblox?

I should add there would be no reason to monetize this, roblox already achieved that, the point would be to access all of those users who are already used to playing graphically challenged mini games.

 95 
 on: October 15, 2018, 04:45:17 PM 
Started by Fur of Fur - Last post by The Boogieman
If you follow the ASSS githubs you realize arnk and goldeneye weren't pioneers or any sort of heavy contributors so there was probably a lot of leeching

in 2011 arnk was one of the most common ASSS contributors / people answering questions on the minegoboom forums to help other people transition to ASSS on their zones. He was pretty pivotal in helping get a lot of people onboard with ASSS, which ultimately led to it being the new standard.

Saying "he probably leeched alot" is just wrong. Put some respek on arnk's name. Just looking at commits in the last few years from one github that probably didn't even exist when Arnk was contributing to the project to determine what somebody did is pretty lame.

He also invented ACE which makes using ASSS and writing new modules a whole lot easier.

 96 
 on: October 15, 2018, 04:36:47 PM 
Started by Fur of Fur - Last post by Lawn Dwarf
daveo first career useful post.  history is made.

 97 
 on: October 15, 2018, 04:18:43 PM 
Started by Fur of Fur - Last post by Seaman #1
Fur is it possible we pay you to learn ASSS?

I think a module that could do mini league matches on the fly that then dumps the stats and game log to the website.

Pro zone uses subgame but has awesome stats and record keeping that updates almost instantly on website. http://svssubspace.com

Arnk Big Kilo Dylie probably has his automated hz unfinished work somewhere to cheat off.


If you follow the ASSS githubs you realize arnk and goldeneye weren't pioneers or any sort of heavy contributors so there was probably a lot of leeching

A good start point
http://www.sshyperspace.com/dev/


Skimming their coding server forums you realize the great Stan Bakula (bak, vampz) was a beast programmer for subspace

Also a trench war guy named Cheese appears to still be active, maybe we could offer him something to work for vio p and leafy


 98 
 on: October 15, 2018, 02:46:34 PM 
Started by Fur of Fur - Last post by Goldeye
memo r u always this much of a cunt

 99 
 on: October 14, 2018, 11:36:40 PM 
Started by Fur of Fur - Last post by memorize
there is a big difference between spam and 1 line of text when i log into hz or occasionally on the forum. if you get annoyed by a line of text w/ no bad intentions behind it on an online video game, u are an INSANE person

 100 
 on: October 14, 2018, 11:22:02 PM 
Started by Leafy - Last post by Infinite-H
hey leafy.  not over yet, still got the playoffs.  don't choke lol although i doubt you guys will lol.

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